Posts

Decrypting Dead by Daylight CDN Content

Learn how to decrypt content transmitted through the Dead by Daylight content delivery network (CDN).

Dumping Process Memory Using Scylla

Learn how to dump the memory of a process using Scylla.

Decrypting Brawlhalla SWZ Files

Learn how to decrypt Brawlhalla's SWZ files.

Modding Castle Crashers Remastered Using Cheat Engine

Learn how to modify Castle Crashers Remastered using Cheat Engine.

Unpacking Castle Crashers Remastered Game Files

Learn how to unpack Castle Crashers Remastered's game files.

Patching Sublime Text 4 Build 4180

Learn how to patch Sublime Text 4 Build 4180 on the 64-bit version of Windows.

Patching 010 Editor Version 15.0

Learn how to patch 010 Editor Version 15.0 on the 64-bit version of Windows.

Extracting AES Key for Dead by Daylight

Learn how to extract the AES key for Dead by Daylight.

Generating Mapping File for Dead by Daylight

Learn how to generate a mapping file for Dead by Daylight.

Patching Sublime Text 4 Build 4169

Learn how to patch Sublime Text 4 Build 4169 on the 64-bit version of Windows.

Patching 010 Editor Version 14.0.1

Learn how to patch 010 Editor Version 14.0.1 on the 64-bit version of Windows.

Void Relics in Warframe

Void Relics became the principal means of acquiring Prime parts and Forma Blueprints when the Specters of the Rail update was pushed. The rarity weights of Void Relics differ from the ones used in Warframe's random number generation algorithm.

Random Number Generation in Warframe

Random number generation is a process by which, often by means of a random number generator (RNG), a sequence of numbers or symbols that cannot be reasonably predicted better than by random chance is generated. Warframe uses Donald Knuth's variation of a linear congruential generator (LCG) with respect to obtaining in-game items, scaling off rarity weights that influence the drop chances of items in DropTables (enemy drop tables) and MissionDecks (mission reward tables).